Treat Hoarding
+1 Treat per city.
| Stat | Value |
|---|---|
| Column | economy |
| Requires | Fence Jumping |
Changing regimens costs one Confused Day of anarchy.
+1 Treat per city.
| Stat | Value |
|---|---|
| Column | economy |
| Requires | Fence Jumping |
Changing regimens costs one Confused Day of anarchy.